Website powered by

Speed Environment WC2 + UE4

Another speed environment - trying to get a solid platform to build off quickly

WC > UE4 > Megascans

Playing with Distance Field Blending with Pixel Depth Offset and Displacement for smoother transitions between static mesh components and landscape meshes.

Playing with Distance Field Blending with Pixel Depth Offset and Displacement for smoother transitions between static mesh components and landscape meshes.