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Ascension, Lords of the Seven - Violet Flame Studios

Ascension is a multiplayer, action-packed, RPG adventure game set in a mythical world inspired by Occult Mysticism being developed by Violet Flame Studios.

Ascension is an episodic action adventure to entertain, challenge and develop the mind and spirit of the competitive and casual gamer.

In Ascension, you are imprisoned by a Master Alchemist, to participate in the “The Great Trial of Hermes”, a Grueling Labyrinth on the Astral plane designed to push the Soul's development to the limits of its potential.

A place you will find sights of sprawling natural beauty, contrasted by emanations of pure terror.

A place you will see distortions of all the marvels and monstrosities of nature - harmonies and horrors of man and creation.

It is a place where the unconscious goes to die. Where the spirit goes to graduate.

It is a place where those who fall short are annihilated again and again, purified.

Only those who observe the 7 Laws can survive

Those few who master them shall ascend

Years of planning in the making expressed from a single prophetic dream, to create an entirely new puzzle-moba genre, plant seeds of enlightenment in the minds and increase the vibration of humanity.

Life is a Puzzle Moba called Faith, and the only way to win is to master it, while some spend their entire lifetime and never come close, it only takes a single moment to clock.

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Ascension is a Multiplayer, Action Role Playing Game inspired by Occult Mythology with an emphasis on Combat, Exploration, Puzzle Solving, Platforming and Environmental Storytelling inspired by Mystery Traditions around the World.

Ascension is a Multiplayer, Action Role Playing Game inspired by Occult Mythology with an emphasis on Combat, Exploration, Puzzle Solving, Platforming and Environmental Storytelling inspired by Mystery Traditions around the World.

Layout and LookDev - The Great Trial

Character Customisation

Character Customisation

The Principle Mechanics, The Elemental Damage Systems, Correspondances to the Chakra / Ability Socketing System.

The Principle Mechanics, The Elemental Damage Systems, Correspondances to the Chakra / Ability Socketing System.

The Layout of the Spheres in a Large Open World Format, 7 interconnected Trees of Life meeting at a central apex, The Tower of Ascension

The Layout of the Spheres in a Large Open World Format, 7 interconnected Trees of Life meeting at a central apex, The Tower of Ascension

Explore, Battle, and discover hidden secrets in Epic, re imaginings of profound Ancient Structures. Like The Ziggurat of Ur, The Tower of Babel, The Temple of Solomon, and Many more

Explore, Battle, and discover hidden secrets in Epic, re imaginings of profound Ancient Structures. Like The Ziggurat of Ur, The Tower of Babel, The Temple of Solomon, and Many more

Early Environment Asset Development

Trap Example 01

Trap Example 01

Trap Example 02

Trap Example 02

Trap Example 02

Trap Example 02

Trap Example 03

Trap Example 03

Trap Example 03

Trap Example 03

Trap Example 03

Trap Example 03

Unreal Engine 5

Unreal Engine 5

Violet Flame Studios Vision and Mission Statement

Violet Flame Studios Vision and Mission Statement

The First Temple of Solomon

The First Temple of Solomon

The First Temple

The First Temple

The Mighty Ziggurat of Ur

The Mighty Ziggurat of Ur

In history commonly known to people from the region, but occulted from western "democracies", "A Portal to an Alien world"  was discovered here by Saddam Husseins administration in the 90s - prompting an invasion to find "weapons of mass destruction".

In history commonly known to people from the region, but occulted from western "democracies", "A Portal to an Alien world" was discovered here by Saddam Husseins administration in the 90s - prompting an invasion to find "weapons of mass destruction".